Most Game Makers that start their first game can't make good good boses , overpowered, not strong enought, boring battles
Well i got the solution:
Here is the solution:
Hp=Very high more than 5-7 times of the Hp that you should have at that time.
Attack = should be able to kill ou in 4 attacks
Defence = enougth that the character can do at least 50 % of his damadge.
Agility = doesnt have to be very high.
Luck = make it from 5-20
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Maximum MP = 9999
Magic Defence = Low if the boss has high defence, very high if the boss has average defence, and max if the boss has low defence.
Magic = same as M.Defence just compared too attack
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All thats wroten is for the basic bosses ;
The Final Bosses have to have very high Hp if needed to the max and 2 hit ko:
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Bosses are normally imune to everything so no stuns neither poison.
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Bosses shouldn't use too many abilities
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Credits : To me of course :O
Well i got the solution:
Here is the solution:
Hp=Very high more than 5-7 times of the Hp that you should have at that time.
Attack = should be able to kill ou in 4 attacks
Defence = enougth that the character can do at least 50 % of his damadge.
Agility = doesnt have to be very high.
Luck = make it from 5-20
--------------------------------------
Maximum MP = 9999
Magic Defence = Low if the boss has high defence, very high if the boss has average defence, and max if the boss has low defence.
Magic = same as M.Defence just compared too attack
----------------------------------------
All thats wroten is for the basic bosses ;
The Final Bosses have to have very high Hp if needed to the max and 2 hit ko:
----------------------------------------
Bosses are normally imune to everything so no stuns neither poison.
----------------------------------------
Bosses shouldn't use too many abilities
----------------------------------------
Credits : To me of course :O