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Rui's Guides - Book I- How to make a good boss

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1 Rui's Guides - Book I- How to make a good boss on Mon Jul 23, 2012 11:20 pm

Most Game Makers that start their first game can't make good good boses , overpowered, not strong enought, boring battles
Well i got the solution:
Here is the solution:

Hp=Very high more than 5-7 times of the Hp that you should have at that time.

Attack = should be able to kill ou in 4 attacks

Defence = enougth that the character can do at least 50 % of his damadge.

Agility = doesnt have to be very high.

Luck = make it from 5-20

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Maximum MP = 9999

Magic Defence = Low if the boss has high defence, very high if the boss has average defence, and max if the boss has low defence.

Magic = same as M.Defence just compared too attack

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All thats wroten is for the basic bosses ;
The Final Bosses have to have very high Hp if needed to the max and 2 hit ko:

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Bosses are normally imune to everything so no stuns neither poison.

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Bosses shouldn't use too many abilities

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Credits : To me of course :O

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Admin
Can you please not add the same words as the other please,
it will confuse someone that the one you have before and now is the same

View user profile http://gmkr.forumotion.com
It works same for both Razz
You need to make an #Game Maker# for tutorials that work for more than 1 engine

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